![]() 200 to 449 Total Intensity = Enchanted Essence.below 199 Total Intensity = Magical Residue.Property weights for unravelling work as follows: Total property weight for the item is 87 + 59 = 146 Therefore the total weight for dci on this piece is 8/15*110 = 58.666 (rounded up to 59) Therefore the total weight for hci on this piece is 10/15*130 = 86.6666 (rounded up to 87)ĭefence chance increase has a property weight of 1.1 and a maximum of 15%. Hit chance increase has a property weight of 1.3 and a maximum of 15%. I have a ring which has the properties Hit Chance Increase 10%, Defence Chance Increase 8% These weights can be seen on the Magic Effects Table page and are displayed on the imbuing menu when a property is selected to imbue. A full list of ingredients, together with the properties they are needed to imbue, can be found on the Imbuing Ingredients page.Īll magic properties have ‘weight’. The third ingredient type is only needed to imbue properties at greater than 90% intensity. Gemstones are also found in shipwreck chests by fishermen and Exodus hidden boxes by thieves. Solen Warriors, Gargoyles and Dragons are examples. There are a large number of different creatures which have gemstones as loot. The second type of ingredient needed is small gemstones, these can be bought from a jeweller NPC or looted from monsters. Relic Fragments, obtainable from 95.1 skill.Enchanted Essence, obtainable from 45.1 skill.Magical Residue, obtainable by an unskilled artificer.The resources obtained from unravelling are: Unravelling is recommended as your principle training method, not only will you gain in skill, but you will also accumlate a supply of the resources you will need later. The item you have tried to unravel will remain intact. Much like working colored ores for a smith or colored leather for a tailor, if your skill is not high enough, you will be unable to obtain the higher level resource. ![]() The resource obtained is governed by the intensity of the magic properties on the item being unravelled. The first type the artificer obtains by unravelling items which have magic properties. Imbuing a property onto an item requires up to 3 different types of ingredients. In the Enhanced Client open the skills menu and pull the icon to a hotbar slot. In the Classic Client make a macro using the options ‘use skill > imbuing’ and tie that to a hot key or combination of keys. There is no tool, so how do you open the gump? Through the skill menu. ![]() ![]() This is Decorative Only and does not function as a soulforge for imbuing.Įxperienced crafters will know that the usual way to open a crafting menu is by double clicking the tool.
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